The Quiet Hours

You are covering the night shift at the Ashgrove Hotel.

Your shift runs from midnight to 6:00 AM. The man you are covering for is named Doyle. He did not say why he needed the night off. He only said: don't go past the second floor after three.

The building is old. The lights flicker. The front door is chained from the outside. Somewhere upstairs, a door closes.

You have until morning. Or you have until you remember.

What this is:

A short text-based horror game. No sprites, no 3D, no video. Just rooms drawn in ASCII, a clock that keeps moving, and a hotel that does not want you to leave.

- Playtime: 30 to 45 minutes per run

- 8 endings

- 3 acts that shift automatically as the night goes on

- Items you can find, carry, and use to unlock different endings

- Jumpscares that fire once per playthrough

- Ambient audio that changes with the time of night

- Runs in your browser. Nothing to install.

How it plays:

You read. You choose. The clock advances with every choice you make. At 2:00 AM the lights go out. At 4:00 AM the third floor opens. If you make it to 6:00 AM, the night ends.

Content warning: Death, fire, implied child death, grief, psychological horror, sudden loud sounds.

Made in Godot 4. Text only. Play with sound on.

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QuietHours.zip 11 MB

Development log

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